by nthan | Feb 1, 2022 | prethesis
Week 1: ‘THESIS’ – The thought of selecting a thesis topic has weighed on my mind since the first semester at IDM last spring. I had hoped that by the Fall of 2021, I would have a better idea of the topic I wanted to focus in on. And through...
by nthan | Sep 10, 2021 | mars mobile augmented reality studio
Week 1: I’m really excited about this class and have been looking forward to exploring the many possibilities in AR platforms. This class will be developing creative work on social AR for expediency (like Lens Studio and Sparks AR). Developing App for the Google...
by nthan | Aug 18, 2021 | creative coding
Lissajous Curve src="https://preview.p5js.org/ninilarth/embed/5z0V-cjhv" You have to click on the mouse to start, then you can use the up and down arrow buttons…. not sure what happens on a mobile phone yet. And if you click the mouse more bubble particles...
by nthan | Aug 17, 2021 | creative coding
The second cat automtically appears and grow at set intervals and the mouse controls the direction. src="https://preview.p5js.org/ninilarth/embed/6dnDqdweR" Midterm project, the slider controls shape of tree and the width of the branches. Code for creating the fractal...
by nthan | Aug 17, 2021 | creative coding
src="https://preview.p5js.org/ninilarth/embed/UbY_RIOXF" It’s all just code… in the spring I took Creating Coding and I was introduced to the p5.js editor, processing, p5.play and arduino. All the samples work in class I created were in the p5.js editor. ...
by nthan | Aug 12, 2021 | fundamentals of game design
Week 5 and 6: Twine We started working on our ideas for our final projects in Week 3, and I grappled with a few ideas that could become an IF single player RPG created in Twine. I could continue making my CatInation which I had started in Unity a year ago, or I...
by nthan | Aug 2, 2021 | fundamentals of game design
Week 4: Character, Story, Plot, Situation and Twine This week we delved into creating IF interactive fiction by using different types of branching narratives structures depending on the goal of your game. We looked at how important building the main character of...
by nthan | Jul 26, 2021 | fundamentals of game design
Week 3: Representation, Identification, Storytelling, Worldbuilding and Creating Lore This week Ludology met Narratology, and we looked that these two approaches to game studies. Again, there were diverse theories and approaches on how and/or if it was possible...
by nthan | Jul 18, 2021 | fundamentals of game design
Week 2: Game Systems I & II …… I enjoyed this week’s readings. It took me back to a time when I was a kid, before the weight of the world and responsibilities seemed to land on my shoulders. Before the decisions I made actually affected me...
by nthan | Jul 11, 2021 | fundamentals of game design, process
Week 1: What are Games? … So what are games? Play? Fun? Pleasure? Socialization? Stimulation for boredom? This was the first time I had really considered the theory of game design. There seems to be 2 terms related to game design: Narratology, where...
by nthan | May 9, 2021 | ideation and prototyping, process
Week 14: Research For/By Design, P5 : Final Reflection and Next Steps… The fifth and final week of the collaborative group project ends with personal reflections and possible next steps. Team 4: Dejarelle Gaines, Jackie Sabillon Pinto, Michelle Lee and Ni...
by nthan | May 3, 2021 | ideation and prototyping
Week 13: Research For/By Design, P4 : Prototype… This is the fourth week of a 5 week collaborative group project. Team 4: Dejarelle Gaines, Jackie Sabillon Pinto, Michelle Lee and me… Goal: Prototype a solution by synthesizing multiple features...
by nthan | Apr 28, 2021 | ideation and prototyping
Week 12: Research For/By Design, P3 : Analysis… This is the third week of a 5 week collaborative group project. Team 4: Dejarelle Gaines, Jackie Sabillon Pinto, Michelle Lee and me… Goal: By looking at the research already done take the most...
by nthan | Apr 22, 2021 | ideation and prototyping
Week 11: Research For/By Design, P2 : Primary Research Study This is the second week of a 5 week collaborative group project. Goal: Work as a team to explore, investigate, study, analyze, and eventually, ideate and design interventions for, a real world social...
by nthan | Apr 11, 2021 | ideation and prototyping
Week 10: Research For/By Design, P1 : Mess Map and Secondary Research This is the first week of a 5 week collaborative group project. Goal: Work as a team to explore, investigate, study, analyze, and eventually, ideate and design interventions for, a real world...
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