by nthan | May 6, 2022 | prethesis
Week10-11 As I stand here reflecting on my process, my struggles and unfolding insight, I feel the weight of my decisions. I’ve been going over my secondary research in order to tie the threads that are still loose in my mind. I have to pull back to focus on...
by nthan | Apr 15, 2022 | prethesis
Week8-9 It’s been quite some time since checking in here… but I’ve had to make some crucial decision in this journey. My pace in developing a road map for my thesis is somewhat slower than most in my class, as I intend to present my thesis next...
by nthan | Apr 2, 2022 | 3d cinema
Week8: Music Video Project – ‘Wide Open’ – The Chemical Brothers Matt Kane, Falguni Vyas, Ni Ni Than. Create a music video using MoCap and Unreal Engine for animations, OSC and Max for audience interaction and music. We would like to...
by nthan | Mar 24, 2022 | 3d cinema
Week7: This is what I have been looking forward to… working with avatars, Mocap, choreographing a story through motion and sound, and hopefully I can start to play around with particles. As I sped ahead to retargeting mocap and Mixamo data to my avatar, I...
by nthan | Mar 22, 2022 | prethesis
Week7 Spring Break… The break I so needed from myself and studies. But by Wednesday, I was back to my studies. Where am I now? …Still not where I’d like to be. I have not been able to narrow down my demographics. I’m vacillating from caregivers...
by nthan | Mar 10, 2022 | 3d cinema
Week 6: Amazing how avatar creation has gotten so much easier… I remember trying to use Poser years back and I just gave up on that program (mostly because I was tired of paying for subscription plans). I use to love Adobe Fusion until it was...
by nthan | Mar 10, 2022 | prethesis
Week6 My focus became too narrow on one aspect of my project… I lost track of exploring the paths that led to and lead from my main keyword ‘adjustment disorder’. I dove into secondary research, but I was too narrow in my scope. My keywords searches...
by nthan | Mar 2, 2022 | 3d cinema
Week 5: Avatars… Identity and Character Dev I am still slowly working on the BP for my Object Theater “The Nuts and Bolts of It”. This weeks readings for 3D Cinema were ‘Beyond Identification: Defining the Relationships Between Player...
by nthan | Mar 1, 2022 | prethesis
Week 4 -5: Secondary Research… This past week, I have been both reading about research frameworks and sources, the critical thinking process, conceptual reviews, and delving deeper into my topic of interest. I realise that I need to start being more critical of...
by nthan | Feb 24, 2022 | 3d cinema
Week 4: Object Theater… The Nuts and Bolt of It. I ran into many problems… mostly technical because I am unfamiliar with the platform and Blueprints. What I discovered was that before you head into the mocap room…BE SURE YOU HAVE THOUGHT OUT YOUR...
by nthan | Feb 17, 2022 | 3d cinema
Week 3: Object Theater… The Nuts and Bolt of It. It’s dance, it’s conversation, it’s play, it’s movements in life. I have not decided on the music, but it will have a “Tango” note to it. The finale? I’m not sure what...
by nthan | Feb 15, 2022 | prethesis
Week 3: Take it back to the beginning! Look deep within me to find the WHY. Why am I moved and determined in helping someone take a deep breath, step back from their daily rituals, and break out from their unremitting thoughts if just for a brief moment? I reflected...
by nthan | Feb 10, 2022 | 3d cinema
Week 2: Laban Movements. Amazing how the mixture of movements can create tension, character, and emotion for inanimate objects. This week I got caught up in the Unreal interface and was not able to immediately dive into the projects. Also honestly programming takes me...
by nthan | Feb 8, 2022 | prethesis
Week 2: ‘THESIS’ – Frameworks for approaching thesis research in last week’s reading ‘Research in Art and Design’ by Christopher Frayling, in his own way describes the development of the stereotypical designer/researcher/mad...
by nthan | Feb 3, 2022 | 3d cinema
Week 1: Back in Unreal Engine! I’ve been primarily using Unity for the past several years that it’s taken me some time to refamiliarize myself with Unreal. The last time I used this platform was in RLab’s Intro to Virtual Production class with Todd...
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