by nthan | Oct 18, 2022 | virtual production
W5 Getting it a bit tighter… and realizing earlier mistakes. Adding Atmosphere, Water, and Objects Next...
by nthan | Oct 4, 2022 | virtual production
W4 Motion Builder 2023… I was not able to retarget more than one avatar in a file. The choices for materials available in Quixel Bridge are mind blowing. You really need to have a concrete idea of what you are looking for before the search— well developed...
by nthan | Sep 27, 2022 | virtual production
W3 Avatars (Ready Player Me, Make Human, DAZ 3D) and animations (MoCap, Mixamo). I tried to make an avatar in Make Human and Daz 3D, but in the end Ready Player Me was the most expedient. I hope to later use the others to generate a character that fits better with the...
by nthan | Sep 20, 2022 | virtual production
W2 I guess we initiially didn’t understand the Miro assignment and , it may still not be right… 3 witches fly under the moon across a trash shrewd landscape over Japan consumed by insanity playing quidditch ball. They are lost in their memories or was it...
by nthan | Sep 13, 2022 | virtual production
Week 1: It’s both surprising and a bit wistful that my journey at IDM nears an end, because I feel like there are still so many avenues in XR development to explore. The way we work, live our lives, entertain ourselves, approach well-being, communicate with...
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